﻿<?xml version="1.0" encoding="utf-8" ?>
<Config xmlns="https://anxframework.codeplex.com/ANXStatusComparer.xsd">
  <ANXAssemblies>
    <Assembly>.\ANX.Framework.dll</Assembly>
    <Assembly>.\ANX.Framework.Content.Pipeline.dll</Assembly>
  </ANXAssemblies>
  <XNAAssemblies>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Game.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.GamerServices.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Graphics.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Input.Touch.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Net.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Storage.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Video.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Xact.dll</Assembly>
    <Assembly>C:\Program Files (x86)\Microsoft XNA\XNA Game Studio\v4.0\References\Windows\x86\Microsoft.Xna.Framework.Avatar.dll</Assembly>
  </XNAAssemblies>

	<Output>
		<OutputType>html</OutputType>
		<StylesheetFile>SummaryStyle.css</StylesheetFile>
	</Output>

  <Excludes>
    <Method access="protected">Finalize</Method>
  </Excludes>
</Config>